Hey gamers! Today, we’re taking a break from Battlefield 6 coverage to dive into some major Black Ops 7 updates. Treyarch recently announced important changes coming to the game at launch, all based on beta feedback. If you want the lowdown on perks, gameplay adjustments, and aim assist improvements, here’s everything you need to know.

1. Dexterity Perk Changes

One of the biggest complaints during the beta was the reliance on the dexterity perk to aim down sights while sliding, diving, or wall jumping. Players found this limiting and frustrating. Good news: Treyarch is building these abilities into the base gameplay.

At launch, you won’t need a perk just to aim while performing these actions. However, dexterity will still enhance performance, potentially offering faster movement or improved accuracy, just like in Black Ops 6. This change streamlines gameplay and eliminates unnecessary crutches while rewarding perk investment.

2. Improved Footstep Audio

Another major tweak addresses footstep volume. In the beta, footsteps were too quiet, making it difficult to detect enemies nearby. Treyarch has slightly increased the volume to make stealth more balanced, without making perks like Ninja overpowered. This ensures you can hear approaching enemies while maintaining fair gameplay.

3. Slide and Mantle Adjustments

The slide has been slightly reduced in speed and distance to maintain balance, while still keeping it fluid and fun. Mantle speeds — climbing over ledges and obstacles — are also being improved, making movement feel more consistent and natural. These tweaks address beta feedback for smoother, more intuitive combat.

4. Perk Overhaul

Treyarch has reworked the perk system significantly:

Tier Shuffles: Some perks like Tax Sprinter and Gearhead moved to Tier 1 for stronger early-game impact. Coldblooded and Dexterity were shifted to Tier 3 for better balance.

Perk Combinations: Niche perks have been merged to make choices more meaningful. Examples:

Gearhead + Quartermaster
Assassin + Vendetta
Close Shave + Bruiser
Engineer + Shadow
Tracker + Hunter’s Instinct

These combinations make perks more impactful while reducing clutter in your loadouts. Players now have real, strategic choices when building classes.

5. Aim Assist Updates

Treyarch is exploring adjustments to aim assist to balance controller vs. mouse & keyboard gameplay:

Slight nerfs for close-range engagements
Possible buffs for longer-range aiming
Rotational aim assist may now require actual right-stick input

These changes aim to create fairer, more competitive matches across all control types.

6. Persistent Lobbies and Matchmaking

Persistent lobbies and classic matchmaking from the beta will be the default at launch, improving consistency and competition. These systems ensure smoother matchmaking and better overall gameplay experiences.

Black Ops 7 is shaping up to be one of the most responsive Call of Duty launches in recent years. From perk reworks and dexterity improvements to footstep balancing and aim assist tweaks.

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